Quote:
Originally Posted by Swampthing
Sometimes, i wonder if all these different discs and variations just distract me from the game of golf. I find that the more discs I try out, the more I am convinced that I need to find a few discs and just stick with them. After all isn't the world record held by like an XL or a Valkyrie?
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Excellent revelation, especially for someone just getting into the sport. I wish I'd had the same forethought when I got started. If you can limit yourself to just a few different molds, and more beginner friendly ones at that, you'll grasp the fundamentals much better than if you go out and buy the latest super fast drivers and such.
I'd recommend having a putter, midrange, fairway driver, distance driver, and maybe add 1 super stable disc and 1 super flippy disc. Really, for pure fundamentals, I'd say just a putter, mid, and fairway driver would be best to learn with, but having a few other discs in the bag is more fun.
Here's a short list of discs I'd recommend for each category:
Putters: Aviar (there are several variations, but all are good), Challenger, Magnet, Wizard, Magic
Mids: Roc, Shark, Buzz, Impact
Fairway: Leopard, Gazelle, Cyclone, XL
Distance: Valkyrie, Teebird, Teebird-L (aka TL)
Super overstable: Firebird, Predator
Super flippy: Sidewinder, Roadrunner, Avenger SS
Discs like the Valk and Teebird I think might be labeled as "fairway drivers" these days, but they're still really distance drivers in the scheme of things. Stick with those until you feel really comfortable with them, and move up from there.
Edit: Ahh yeah, and back to the topic of gummy discs--I say just get the baseline plastic (DX, D, S--a.k.a the cheap stuff) for now. It's easier to grip, is less of an investment for trying things out, and can wear in to be a sweet sweet disc (especially so for mids and putters).