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Originally Posted by Adam Schneider
I was just thinking about Ultimate and S.O.T.G. when reading this thread earlier. I wonder if it's easier to enforce there because it's a TEAM sport -- if someone starts copping an attitude, they've got their whole crew there to rein them back in. And it's in a player's best interest to stay in good with the team.
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I'm not sure about this.
Spirit of the game in ultimate is more prevalent in casual games like city leagues and pickup. When you start moving into highly-competitive play, spirit tends to break down, which is why the UPA has gravitated toward the use of observers in these situations. The same dynamic seems to hold true for DG.
I also think that a lot of the calls you make in ultimate (picks, fast count, travelling, contact with the thrower before release) are a lot more subjective than calls you make in DG. Plus, DG calls generally have to be seconded by another person in your group, which adds another layer of control.
While I understand the need for rules, I'll always make a distinction between violation of rules that create an unfair advantage and those that don't. For example, if a player takes a second throw from the middle of a big, open field and their plant foot isn't completely lined up with their mini, I'm not going to say anything. But if they're stretching around a tree and the pant foot drifts, then I will.