Originally Posted by snap7times
Ground paint is easier on Tournament Committee's since there is no "clean-up" needed.
What is the objective of the Buncr/bunker in Disc Golf?... I understand the rule and the definition, but what was the objective/goal behind the idea?
I have had the opportunity to play many buncr shots both from Chuck K and others. The only purpose I have only seen the buncr to be used is to make a hole more difficult without adding penalty strokes.
I believe this was the first year that they have used the buncr theory at USDGC #17 as before it was always rethrow and stroke if you missed the island green. Chuck used the buncr theory at Worlds in Wisconsin and the placement of buncrs were in front of baskets where if you landed in one of them you would have to move back to the point your disc crossed the line entering the buncr to throw. Making instead a putt of forty or fifty feet instead of the fifteen footer that you had from where your disc had landed.
Buncrs were also heavily featured at the Player's Cup in Florida on Hole One and Hole Sixteen to try and make fairways that were actually ball golf fairways into more technical distance shots. With these buncrs you would proceed to a drop zone and throw from there with no penalty stroke but it always cost you distance. These didn't work perfectly as it is difficult to know how far/accurate the top dogs can throw until they are actually there and doing it. At that point it was realized that the only people being hampered by some of the buncrs were the lower group of throwers and it just heightened the division between the power merchants and the less able.
Do I think these are good things? Yeah, I think they may just have a place for us in the sport. I think, however, that I might make one change on them. I would make sure they were fairway bunkers on par 4 or 5 holes where the second shot is still a shot that you would want to have a clean run-up for the power needed (like taking a 700 to 800 foot for example). Place a buncr midway down the fairway that takes up the left hand side of the fairway (safe landing area for RH hyzer off the tee) from about the 350 foot mark to the 400/425 foot mark. Then, if a player should land in it they would not go anywhere else to throw, but would have to make their next throw from their lie in a standing position with no run up. It would be more akin to placing huge amounts of loose sand around the course (which would be the coolest thing ever!) to make stance difficulties play into your game. Then the thrower on the drive is either forced to clear the hazard, land on the right side of the fairway which is either a more difficult shot or close to OB lets's say or land short and make the approach longer.
The best thing of ideas like this is that it makes courses that play long more interesting on every shot. When playing huge courses that are layed out so that you just throw as far as possible with wreckless abandon off the tee and then the second shot is all that matters it gets old after a while. They may as well have just moved the tee up 350 feet and made it a quality par 3 hole. The use of buncrs make it possible to make more shots critical shots in a round of golf.
That's what I think and I hope I get to see/design holes like this in the future as I know it would make the game more difiicult/exciting!