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Originally Posted by Evil T
I am going to throw this out there, and then you guys can tell me how I am wrong. The recent changes to High Bridge seem to benefit players of a higher caliber. Almost all ace run holes have been eliminated.
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The only ace run hole to have been eliminated was 5, which was by necessity (city won't let us throw across the road). In fact, one has been added (hole 7 short position), and one has been made easier due to teepad location (hole 1 short)
Quote:
Originally Posted by Evil T
I understand some of the pro players would like a more challenging course, but we are a community of disc golf players. You don't gear your course for your top 10%. Even us terrible ams like to get a birdie now and then.
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I think you're missing the point of challenging holes. They are not for the top 10% that can shoot well under par, but for the 70% of players that are looking to improve their game and become better disc golfers. Note that this 70% contributes almost 100% of the money for new courses and course improvement.
Quote:
Originally Posted by Evil T
Some examples of baskets that were changed:
4. Could be an ok hole, but needs to be cleaned up a lot. Also people leaving 4's basket now have to walk across the fair way to get to 5 slowing the game down more.
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4's alt isn't a great hole, but not for the reasons you are suggesting. 20 seconds walking across a fairway to get to another hole isn't a big deal, but a minute walking back the whole length of a fairway is.
Quote:
Originally Posted by Evil T
5. Was tough before, but with the tee box farther back is ridiculous. Also a hole that needs so cleaning. Too many little trees and branches. Also in it's previous location it was a possible ace. I know it had to be moved because of the road, but it didn't have to become one of the hardest holes.
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This hole is a little thick right now, but most new holes start out that way. As the hole gets used over time, the fairway becomes more well-defined.
Quote:
Originally Posted by Evil T
6. Just a mess. Too many trees to get through, and when the bushes start growing in it will be terrible.
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Yes, this placement is largely a lucky hole, and it can punish shots off by 6 inches just as bad as shots by 100 feet. The SDGA's facilities coordinator has a good solution for this, though it is only in the discussion phase at this point.
Quote:
Originally Posted by Evil T
8. That tee box farther back is crazy. You truly have to thread the needle.
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There is a completely fair gap on the left (15 feet wide at a range of 30 feet?), and an even wider gap on the right if you can throw a bit higher and shape your line. This teebox wasn't moved simply because of the fact that the old hole was essentially a gimme birdie for a righy sidearm or thumber. It was moved because it pools with water any time it is wet and becomes unsafe. We will eventually add long-term fixes for this by slightly raising teeboxes a half inch or so and compacting gravel under them so they remain flat and drain properly.
Quote:
Originally Posted by Evil T
10. Don't have a problem with the length, but it's in the wrong location. Again we are walking for some time through the fairway to get to 11. Off to the left by the road would have been better. Also 10 needs to be cleaned up. You can have a great drive and just not have a route to the basket.
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This has some merit, but we are not allowed to clear more routes. Also, off to the left is mostly too open and would make it either just a hole for big arms or a boring approach for people that couldn't reach the pin. I do like the hairy green on the alt placement, as it makes you play golf rather than just running everything.
Quote:
Originally Posted by Evil T
13. Not a terrible hole, but I always liked the chance of hit the old basket. Even ball golf has easy par 3s every now and then. Needs to be cleaned up also.
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This hole is actually fantastic in the alt position, while the old position was just a layup and a putt. Ball golf has easy par threes, and High Bridge still has them all over the place. Old 13 was the equivalent to a 70 yard ball golf hole, which ball golfers would also find ridiculous.
Quote:
Originally Posted by Evil T
17. Should be moved back.
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You didn't give a reason. That being said, the pin will be alternated when the rest of the course is alternated. I think every 3 months was the initial time frame, but we might wait for the vegetation around the old pins to grow back a little more.
Quote:
Originally Posted by Evil T
Also, many of the new baskets are also gonna need some maintenance once everything starts growing in. I have no problem helping out in this regard, but don't want to start cutting trees and bushes down without some approval.
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The SDGA will schedule work/maintenance parties as needed. Do not attempt to trim anything, as messing with the land is the #1 way to get our courses pulled.
Quote:
Originally Posted by Evil T
Another idea is instead of changing all the holes you could have alternate tee pads. It could then be two different courses with two different skill levels. If we want to keep this sport growing we need to consider the skill level of the recreational players. Some of these players are the future of the sport, and the ones spending money on new merchandise. If we want more courses, more players wouldn't hurt.
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This is all true. The only thing holding it back is funding and intelligent course design.