View Full Version : 1025 game
REDFIVE
April 12th, 2011, 03:05 PM
I stumbled across this while "working"
1025 game (http://www.discgolfbasketstore.com/pages/1025-Game.html)
Skookum
April 12th, 2011, 03:57 PM
I like it... might install some bricks in the ground around our practice green and keep some score cards in our kiosk to make playing easy to do while waiting for the slacker who said they'd meet you 15 minutes ago to play a round.
Paint distances on the bricks and put in three for each distance...I like it.
TreeLove
April 12th, 2011, 05:18 PM
Here, I did the math:
6x 10 +5 +5 +10= 80
6x 15 +5 +5 +15= 115
6x 20 +5 +5 +20= 150
6x 25 +5 +5 +25= 185
6x 30 +10 +10 +30= 230
6x 35 +10 +10 +35= +265
-----------------------------------------------------
1025
Why must my brain always do that to me? Did I not BELIEVE it would add to 1025? Arggghhhh!!!!!!
Skookum
April 12th, 2011, 09:51 PM
Here is one for you brain how could you tweak scoring to arrive at a better number i.e. 1000 or 1080 or even 1010.
I just don't understand 1025 am I missing something about that number... and why is the number so high? if we divide everything by 5 we get numbers a little easier to deal with without devaluing any of them. Now the game is called 205. Take away the inconsistent jump to 10/2 bonus points for first and last and you have 201, thats a number I can deal with. Reminds me of 301 for darts or any number of games that end with the number 1. Games to 11, 21, 101 there is an inherent familiarity there. You get a point per foot, per put, plus bonuses and with the predictable increase in total points means you could probably remember how to play this without the scorecard in front of you.
6x 2 +1 +1 +2= 16
6x 3 +1 +1 +3= 23
6x 4 +1 +1 +4= 30
6x 5 +1 +1 +5= 37
6X 6 +1 +1 +6= 44
6x 7 +1 +1 +7= 51
201
REDFIVE
April 12th, 2011, 11:07 PM
a 1025 rating is cooler than a 205 rating. I will be playing 1025.
EnigmaSquad
April 12th, 2011, 11:28 PM
Post your high scores here?
If for no other reason then to keep the thread going...
After a horrendous outing at the Team Disc Golf finals, I may be playing this game nightly...:blush:
Skookum
April 12th, 2011, 11:42 PM
Ah so is 1025 supposed to be a rating... Ok I could see that working I guess but if thats the case i'm going to need the scoring to workout to 900 rated player averaging 850 - 950 scores when they play. I am thinking though with all the emphasis on the 30 and 35 foot putts my average scores won't be anywhere near my rating. I guess the only way to know is to play and see.
REDFIVE
April 13th, 2011, 12:44 PM
855 for the first try. Missed one 20 footer, one 25 footer, and the last 35 footer. Did this at fenwick on lunch. Good game. Creates a bit of pressure during a putting session. Recomended for all.
Kenny B
April 14th, 2011, 12:13 PM
The should've made the first and last for 25' worth 10 each instead of 5 each. Then it'd be 1035, which also matches the distances played 10' to 35'
Kenny B
April 14th, 2011, 12:14 PM
Ouch! First try was 305. Second was 545.
Skookum
April 14th, 2011, 12:51 PM
I think the scoring should reflect your rating better and I know Kenny is at least 100-200 rating points high than those scores. ;-)
jshrack
April 14th, 2011, 10:34 PM
Here is one for you brain how could you tweak scoring to arrive at a better number i.e. 1000 or 1080 or even 1010.
I just don't understand 1025 am I missing something about that number... and why is the number so high? if we divide everything by 5 we get numbers a little easier to deal with without devaluing any of them. Now the game is called 205. Take away the inconsistent jump to 10/2 bonus points for first and last and you have 201, thats a number I can deal with. Reminds me of 301 for darts or any number of games that end with the number 1. Games to 11, 21, 101 there is an inherent familiarity there. You get a point per foot, per put, plus bonuses and with the predictable increase in total points means you could probably remember how to play this without the scorecard in front of you.
6x 2 +1 +1 +2= 16
6x 3 +1 +1 +3= 23
6x 4 +1 +1 +4= 30
6x 5 +1 +1 +5= 37
6X 6 +1 +1 +6= 44
6x 7 +1 +1 +7= 51
201
I REALLY LIKE THIS!!!
If you were to use this scoring system and add 800 to your sub-total, the Final Score would reflect your ratings much better.
Scoring would start at 800, good round for a rec player.
Scoring would max out at 1001, Pro Level
I think this gives a decent range for most of our ratings... :whistler:
If you missed any one putt your rating would drop 4-15 points... 2-15 points for each one after
Anyone else wiling to give this scoring a try?
Skookum
April 15th, 2011, 01:21 AM
hmmm It could be interesting to see how that works out a few times.
jshrack
April 15th, 2011, 08:19 AM
From the couple rounds I tried (with the 800+subtotal scoring,) I think I will have to improve my putting in this game to match my PDGA rating.
I think this will push me to improve my putting to match the rating... which will improve my rating through better putting in rounds. So I will have to improve my putting more to match the better Rating and it starts again. It's like the most wonderful Catch 22 ever!
General Scales
April 15th, 2011, 08:58 AM
From the couple rounds I tried (with the 800+subtotal scoring,) I think I will have to improve my putting in this game to match my PDGA rating.
I think this will push me to improve my putting to match the rating... which will improve my rating through better putting in rounds. So I will have to improve my putting more to match the better Rating and it starts again. It's like the most wonderful Catch 22 ever!
This would also be an awesome side bet game. Get some friends out and play a round for a dollar buy in. Highest rating takes the pot.
This could be something done at weeklies even. Done before so people have a good chance of hitting putts during the actual event. Perhaps the SDGA should throw around this idea? :chinscratch:
Rakoz
April 16th, 2011, 10:30 AM
Lunchtime could use this... don't know where but there is usually a significant pile up on #1 in the summer... maybe I'll use this for a competition at FORE! Youth 2011.
EnigmaSquad
April 18th, 2011, 11:29 PM
Tried this twice today and scored a 510 and then a 565. Still much work to do!
REDFIVE
April 19th, 2011, 06:57 AM
Why change the scoring system? The game works fine, play it and quit overthinking. You never make putts that way.
DexterHawk
April 19th, 2011, 07:24 AM
I tried and still haven't shot over 900... so much for trying to shoot my rating...
Lund
April 19th, 2011, 12:14 PM
Attached is a link for a simple calculator (spreadsheet) that adds up your score:
Just enter 0 for misses and 1 for makes for each of the 36 putts.
FYI there are some columns hidden for simplicity but it seems to be working fine.
....My first try = 635
And thanks, Adam, for making it possible to now attach excel spreadsheets to forum posts.
Skookum
April 19th, 2011, 02:13 PM
hmm I wonder if I could write an Android app for this? (Cuase I have so much free time, still I might try.)
REDFIVE
April 19th, 2011, 02:17 PM
hmm I wonder if I could write an Android app for this? (Cuase I have so much free time, still I might try.)
I was thinking the same thing. Would be awesome. I was just going to make it a spreadsheet to save and be editable on my phone.
shot 870 and 935 today on lunch.
My 1025 ave or rating for three games is 887.
jshrack
April 20th, 2011, 11:08 AM
Why change the scoring system?
To allow a comparison between your Putting score and your Rating score.
I am a math teacher... why wouldn't I spend my student's testing period working on a math problem.
Matt B.
April 20th, 2011, 11:29 AM
hmm I wonder if I could write an Android app for this? (Cuase I have so much free time, still I might try.)
I-Phone too please. :D
Kenny B
April 20th, 2011, 12:24 PM
My latest attempts today at lunch resulted in 425 and 475. Interesting how it has become obvious the distances at which I need to practice putting.
REDFIVE
April 20th, 2011, 09:34 PM
To be installed at Riverside on Saturday.
I will be making another set that will start at 20 feet and go to 45 for the 2nd warm up basket near the shelter.
Score cards will be in the shelter along with many other games that can be played using these putting stations.
http://a6.sphotos.ak.fbcdn.net/hphotos-ak-ash4/206618_208996499124119_100000413105757_719270_8303 632_n.jpg
jshrack
April 20th, 2011, 11:41 PM
Nice :cheers:
I installed a first row of bricks at our local course with some buddies this evening.
Hopefully we will get the second row put in tomorrow and the third row the following day.
blu666z
April 21st, 2011, 09:46 AM
Sounds cool, but I'm a little confused on the setup. This is the part that I can't understand for some reason; "It is suggested that you set up a triangle for each tier"
General Scales
April 21st, 2011, 10:13 AM
Nice :cheers:
I installed a first row of bricks at our local course with some buddies this evening.
Hopefully we will get the second row put in tomorrow and the third row the following day.
Justin what course did you guys put these on?
EnigmaSquad
April 21st, 2011, 10:18 AM
Sounds cool, but I'm a little confused on the setup. This is the part that I can't understand for some reason; "It is suggested that you set up a triangle for each tier"
Instead of putting 6 times from the same spot 10 feet away, you should be putting 2 times each from 3 different spots that are all 10 feet away. those 3 spots would make a Triangle surrounding the basket.
blu666z
April 21st, 2011, 10:23 AM
So basically, rings around the basket at 5' intervals, with 3 different points to putt from on each....got it.
Lund
April 21st, 2011, 10:35 AM
The triangle part is a bit confusing. If I understand right it might look like this:
http://farm6.static.flickr.com/5145/5641214098_48d0292655_z.jpg
But I don't see why you need 3 lines. They could be scattered along concentric circles like you said.
Scott
April 21st, 2011, 10:53 AM
But I don't see why you need 3 lines. They could be scattered along concentric circles like you said.
that would probably be best.
jshrack
April 21st, 2011, 01:36 PM
Justin what course did you guys put these on?
Downriver Practice Basket:
Little tight back there...
Our set bricks make a line right out toward the tourney central table.
One line has a ~5 foot sapling right in the putting lane about 15' off the pin (no bricks there yet, just lines on the ground.)
Means you might have to straddle or turbo these putts?
Aaron B, Aaron M, and I pulled out a couple options and figured this was a fun one.
Some options seemed to favor a lefty or righty putter, so we strayed from those. Another option had a ~18" diameter tree on the line... just seemed too difficult.
Take a looksy, nothing is set in concrete, literally or figuratively. :seeya:
Tbiz
April 21st, 2011, 03:48 PM
Looks like a rip-off of 'Perfect Putt 360'
http://wilkesdiscgolf.org/Perfect_Putt_360.pdf
General Scales
April 21st, 2011, 03:56 PM
Downriver Practice Basket:
Little tight back there...
Our set bricks make a line right out toward the tourney central table.
One line has a ~5 foot sapling right in the putting lane about 15' off the pin (no bricks there yet, just lines on the ground.)
Means you might have to straddle or turbo these putts?
Aaron B, Aaron M, and I pulled out a couple options and figured this was a fun one.
Some options seemed to favor a lefty or righty putter, so we strayed from those. Another option had a ~18" diameter tree on the line... just seemed too difficult.
Take a looksy, nothing is set in concrete, literally or figuratively. :seeya:
Good work, I'm traveling down to Downriver tomorrow so I'll check them out. Of course there is going to be stuff in the way. That's Downriver so it'll help out for those not so nice upshots or drives.
EnigmaSquad
April 21st, 2011, 04:14 PM
Looks like a rip-off of 'Perfect Putt 360'
http://wilkesdiscgolf.org/Perfect_Putt_360.pdf
Then I would say it was an "improvement" on the original in every way. Even in the name. 1025 sounds fun. Perfect Putt 360 sounds like work or some product you by off an infomercial.:p
REDFIVE
April 24th, 2011, 03:41 PM
Riverside has locations installed on the two practice baskets. Blue blocks on one basket from 10' to 35' and white blocks on the other from 20' to 45'. Three blocks for eack distance placed randomly around each basket. I played around the world with my son, it was fun.
Kenny B
April 26th, 2011, 08:47 AM
I got 3 more games in last night.
515
535
575
Kenny B
April 26th, 2011, 08:52 AM
Interesting is that my average for the 3 games last night was 93% from the close three stations and 41% from the far three stations.
Scott
April 26th, 2011, 09:02 AM
Interesting is that my average for the 3 games last night was 93% from the close three stations and 41% from the far three stations.
Isn't that about what you would expect?
Kenny B
April 26th, 2011, 03:11 PM
Isn't that about what you would expect?
Not prior to playing this game. I thought I was making a higher percentage than that. Obviously, I need to practice more. I guess it's kind of like how people think they throw farther than they really do.
Kenny B
April 27th, 2011, 12:09 PM
550 and 525 today
Kenny B
May 8th, 2011, 05:39 PM
Got a personal best of 650 today.
Kenny B
May 16th, 2011, 12:36 PM
Well, after multiple games of scoring about 400 lately, I've decided to stop playing 1025 and play a new game called 680 because I suck at 25 - 35 foot putts! :pullhair:
Getting the first 345 points of 1025 is too easy. 680 is the points you get from distances of 25, 30, and 35.
Chuck Kennedy
May 16th, 2011, 02:03 PM
I think the scoring should be reversed to better emulate the real world. Making a putt counts the same on the scorecard regardless whether you make it from 10' or 35'. Missing a 10-footer "hurts" more than missing a 35-footer because making the 10-footer is more probable than the 35-footer. My thought would be to reverse the scoring in the 1025 game so the 10-footers score like the 35-footers and vice versa. Even though it would mean total scores in this game would be closer between average versus better putters, it would reflect how much the slight differences in putting will make in being a 1025 versus 975 player. That's only 5 throws a round. Making all the 10' & 15' putts, most 20', 25' and 30' putts plus half the 35-footers EVERY round is what it takes.
jshrack
May 16th, 2011, 02:54 PM
hmm... I shall see what I can do.
What do you think the scoring range should be?
What is the ratings range?
Maybe a quick breakdown of how you see the make percentages?
Maybe for a couple different ratings?
I can easily make a couple formulas to match the data and simplify from there.
Chuck Kennedy
May 16th, 2011, 03:06 PM
I think for starters, just flipping the 1025 point scheme provided would be fine. My thought would be that the probability of making a putt declines faster than linearly as you progress away from the target. For a 1025 player, you make 100% 2 feet away from the pole, then 96% at 10 feet, maybe it's 84% at 20 feet and 68% at 30 feet and 48% at 40 feet and 18% at 50 feet.
Bullseye
May 16th, 2011, 03:41 PM
My putting game is simple and is much like playing a round of golf.
1) Drop minis at 35' and 25'.
2) Take one putt from '35 and if you hit it you score a birdie.
3) If you missed it, step to the 25' mark and putt. If you hit that, you score a par.
4) If you missed it you score a bogey.
Once you have scored a hole, step back to the 35' mark, reset your routine and play the next hole.
Play 18 holes and track your "round" score.
To me, this is much more similar to how I find myself putting during competitive rounds than any other putting game I have tried. Of course... I am the king of park it and 3 putt.
REDFIVE
May 16th, 2011, 06:02 PM
The best players in the world are rated in the 1040's. If the scoring of a game would max out at 1050 then the scores might be a bit closer to actual ratings. Keep the same idea chuck is leading toward but divey up some more points across the board.
jshrack
May 22nd, 2011, 07:23 PM
I came up with decently even scoring system:
Name would have to change to TEN-FIFTY (1050) or something similar...
Scoring range is 750-1050
Six putts from each tier
5 points per putt
5 point bonus for first and last putts at a tier
10 point bonus for 'all putts' at a tier
Six tiers with a possible 50 points/tier gives 300 possible points.
Sub-total your score and add 750 for your Round Total
300 + 750 = 1050
Here is a quick printout:
HarrisonH
May 22nd, 2011, 10:33 PM
The should've made the first and last for 25' worth 10 each instead of 5 each. Then it'd be 1035, which also matches the distances played 10' to 35'
Could take it a step further, down to 20' first/last worth 10, and first putt at 15' worth 10, then it'd be ten-fitty. Seems like the best way to make it closest to PDGA ratings imho.
Burge
May 22nd, 2011, 10:36 PM
Here's a different game that utilizes the distance markers around a practice basket that has all the elements of a perfectly classic game.
>it's fantastically simple and easy to learn
>very few rules
>simple scoring system
>demands skill and focus
>can be a roller-coaster ride from serenity to excitement to frustration and despair...all in a matter of minutes
>can be played as a solitaire type game or with an opponent--or two
>can easily be scaled up or down to fit the abilities of the player(s) while still remaining challenging
>a game may be quick, or seemingly endless
>can be played for money or glory
...and all the while, it will brutally test, and improve, your short game.
it's called: Three-Two
I'll describe two person play, and I think it will become obvious how this can be played with a third or solo.
Before a game has begun, players agree upon a starting distance and an ending distance. A typical choice would be to start at 10' and finish at 30'.
Flip a disc to see who throws first. Players then begin at the 10' marker and take turns throwing at the basket. The title of the game is the scoring method: three hits in a row to step back a level, two consecutive misses to step up (i.e. -- hit 3 at 10', step back to 15'..miss two at 15', step up to 10') If a player misses two in a row while at the 'start' distance, the opponent(s) receives an extra turn (if you miss two in a row at 10' playing solo, then you give yourself an extra throw because you need the practice:wink2:). The first player to hit three in a row and step off the final distance wins. Simple. Brutal. A minute to learn...a lifetime to master.
As a solo game, this is great putting practice by both building your confidence at shorter distances and forcing you to strive for consistency at longer ones.
You can also play a sudden-death type game where it only takes one miss to step up and a miss at the start distance means an instant win for the opponent (or, in a three person game, the player that missed would be out of the game)...now that's harsh.
Word of advice: carefully consider whether or not you have the shazam-onality to hit three in a row at 30' before agreeing to this as a finish point or you may find yourself in a very long game:yawn: (or a very short one if you are playing against someone who can hit three in a row at 30':slapface:)
Go out and give it a shot and post up what you think. :D
HarrisonH
May 22nd, 2011, 10:48 PM
This gets me wondering... how do you all measure distance from the basket? Yesterday I measured out a piece of twine to 10 meters, tied it to a cylinder tube on one end (to be able to wrap it up), and taped the other end to a strong magnet. Now, when i want to see if I'm in the circle, I throw the magnet on and use a stick to unspool the twine out to 10m. Works perfect! Considering this game I just learned, I will now throw small pieces of tape on at 5' intervals from 10' through 30', and guesstimate the 2 extra feet (from the 10m mark) to play 1025. Good stuff. So I guess it is legitimate to jump putt from the last spot in the game? I made a really sick jump putt today after making sure it was outside the circle (was only by a couple feet! I love the new tool!)
Burge
May 23rd, 2011, 01:19 PM
This gets me wondering... how do you all measure distance from the basket?
We have bricks set in the ground at five foot increments around the practice basket at the Downriver course.
REDFIVE
May 23rd, 2011, 05:46 PM
Came up with this card.
HarrisonH
May 23rd, 2011, 09:25 PM
Came up with this card.
Seems silly to me to reward close putts with more points. Longer putts are more often birdies, and should be better rewarded, no? Plus, the disparity in points between a person who can consistently putt from 35' vs a person who can't should be much greater, as putting from 10' should be a no brainer to any competitive disc golfer.
Yardbird
May 23rd, 2011, 10:40 PM
Putts missed that are shorter than 25 feet effect your score more than putts ouside of the circle (33'). Longer putts are a bonus, which normally result in a scoring opportunity or a big save.
So, in a putting game. The shorter putts should be more worth more because you can't afford to miss them.
jshrack
May 24th, 2011, 08:05 AM
Umm... my scoring system has every putt worth the same amount for a good reason.
Cuz every putt is a make or a miss... not a point scheme.
If you park your drive 35ft out and your partner parks theirs 10 ft out... both putts are worth the same amount.
The scoring is pretty easy with every putt being worth exactly 5 points and never changing... you don't even need a scorecard after you play it once or twice.
I will repost my card with a standardized scoring scheme; every putt is worth the same amount, bonuses are also consistent:
jshrack
May 24th, 2011, 02:24 PM
I don't mean to say my method is the best by any means... although my comment seemed to read that way.
I was just trying to put down a scoring system that meets Chuck's concept:
1 Hits the scoring range for most tournament players
2 equalizes each tier
3 hopefully better represents your current PDGA ratings
please give it a try and let me know if it works for #3
Heck, with all the Pro's putting up rounds at or above 1080 lately, might that be a better score for a 'perfect' game of putting? I doubt too many people will ever get a perfect score but missing one putt with my current system drops your score by 15-25 points... just pondering.
Input?
General Scales
May 24th, 2011, 02:46 PM
I don't mean to say my method is the best by any means... although my comment seemed to read that way.
I was just trying to put down a scoring system that meets Chuck's concept:
1 Hits the scoring range for most tournament players
2 equalizes each tier
3 hopefully better represents your current PDGA ratings
please give it a try and let me know if it works for #3
Heck, with all the Pro's putting up rounds at or above 1080 lately, might that be a better score for a 'perfect' game of putting? I doubt too many people will ever get a perfect score but missing one putt with my current system drops your score by 15-25 points... just pondering.
Input?
Tried your version at work today. Boy, missing putts sucks. I found it much easier to do the math. 750! Which is not a reason to be excited.
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