View Full Version : Peoples Park
joeroyer
November 23rd, 2009, 03:31 AM
At the 8 Dec club meeting the club will be discussing the new course possibilities at Peoples Park, which is adjacent to High Bridge Park. If you have a chance, print out the attached map, walk the park, and bring your layout to the meeting. At today's meeting I promised I would bring copies of this map so MEMBERS could walk the area and submit their layouts at a later time. Get a head start and do it before the snow falls. The city has said that the course must not come within 200 feet of the water or parking areas, hence the yellow line on the map. Please take notice of this when selecting your basket and tee pad locations.
For those unfamiliar with the area, the bridge just beyond hole 7's basket is visible on the map in the bottom right corner (left of the words Eye alt)
Wobbly Bob
November 24th, 2009, 08:27 AM
Joe, we need to talk to the Parks Dept. and see if we could have tee boxes nearer than 200' to the water. We would still keep baskets 200' from any water. That would insure that we were throwing away from the river at all times. Also the flood plain in the ENE corner (gray area) of the map cannot be used because it floods every spring.
Wobbly Bob
November 24th, 2009, 08:28 AM
Maybe we could get Jeff to talk to Parks Dept.
joeroyer
January 27th, 2010, 08:38 PM
A layout is in place in People's Park, see the Winter weekend doubles Thread to download a map of the current Bucket layout and tee position. BIG thanks to the guys who built the buckets, if you see Rob Graves or Kevin Sakus, make sure to tell them thanks.
As I've said in the other thread, this layout is temporary. Please bring both the map in this thread to draw your ideas on and the map from the doubles thread so you can see the layout we're using now. Also check out Cory Davis' post about course design and how we can use the stuff on there to make it truly better.
Parks
January 28th, 2010, 12:32 PM
Right now there are some issues with the temp layout that can be fixed fairly easily.
Hole 1 doesn't quite sit right with me. I like the idea of it, but the only good low route is the sidearm/lefty S curve through the trees, and it doesn't produce a birdie opportunities even on a good shot. The high routes provide good birdie opportunities, but require a decent arm to throw them. Right now there's no reason to throw through the middle and no way to play it safe for people that throw less than 350'. I feel like a small adjustment could make this hole really good.
Hole 2 may have a small chance of throwing over the bank, so moving the teebox northwest some should correct the angle and remove that risk.
Hole 4 has trees on the left side that may grow to remove a needed shot option. The teebox was previously on the other side of the road which put it in the line of fire of bad shots from hole 3, but somewhere in the middle (not on the road) can probably be found that solves both situations.
Hole 8 is in a swampy area that is nasty right now and can probably be a lot worse. There is likely a better hole option somewhere in between 7 and 9, or elsewhere in the park.
Hole 11 has a very lucky green. The basket will be moved out into the more open area on the left.
Hole 12 right now is just kind of long and boring, without a large enough landing area on the drive and a wide open approach area to the pin. It will be likely have the tee and/or basket shortened, and the teepad may be move into the area in between 11 and 1 that is unused in order to create a more interesting shot.
That being said, its a temp layout only and people need to start thinking about other great holes and layouts that could be put out on this beautiful chunk of land. Keep in mind that we cannot clear ANY trees to make this happen.
Parks
January 28th, 2010, 04:48 PM
Some cockslurper found that his favorite place to slink away from his wife may be compromised by a disc golf course, and broke the bases off four of the bucket holes (5 through 8).
Only one board was broken, so the rest can just be nailed back on.
I'm bringing a hammer next time I go down there.
Also, a lot of the surveyor's tape was taken.
Bring a phone when you play down there. If you see some douchebag breaking pins, then find out who they are (ask, get their license plate number, take a pic with your camera phone, whatever) and call the police on them for vandalizing property.
Parks
January 28th, 2010, 04:52 PM
I moved hole 11's basket to the left some and made it a touch deeper to make the overhand route a bit tougher. The green is no longer lucky; if you have a good drive you will have a good putt.
I left 12's pin where it was and threw from the top of the hill, just to the left of the path. It is a better hole this way. There is a straight route, which risks a 4 if you miss the gap but I was able to birdie this way. The lefty and righty hyzer routes are much safer 3's, but you have to be able to absolutely bomb a hyzer for one of these two routes to grab a birdie.
coryreu
January 29th, 2010, 10:08 AM
....about tee boxes being closer to the river? I know that this question was asked a couple of months ago, but I'm a little out of the loop when it comes to these discussions. I would like to do some scouting around and want to know if the parameters of using the land are different than what the map shows. I saw that Bob posted something on this subject and was just curious to know if we could tee off from outside the line on the map.
Parks
January 29th, 2010, 01:53 PM
Attached is my understanding of the where we cannot put teeboxes or pins. Jeff Crum has gotten this information from the Parks Dept.
We can't be within 200 feet of the parking lot. I don't think it was specifically mentioned, but I cordoned off the path to the bridge on the map, since it is a high foot traffic area.
The area that is marked off in the northwest floods every year so we can't put anything there.
The triangle of land at the north end was specifically mentioned as being somewhere we cannot put pins, teepads, or play through due to a nude beach in the area.
Beyond that, we are allowed to put teepads near the river throwing inland. They just cannot be too close to the edge due to erosion issues (hole 3 at Downriver being an example of this).
The general rule is that there can be no chance of an errant disc going over the edge of the bank. If there's any doubt, then use the specific rule: 200 feet from the river for teeboxes and pins.
I believe the West Hills area south of the river has the same basic rules. There can be no chance of a disc going into the river or into the road, for the safety of our golfers and people driving by.
As far as course flow, I think the preferred layout is 12 holes at People's Park and 6 holes in the West Hills area south of the river, but that isn't set in stone by any means. If you have 14 amazing holes at People's Park and 4 amazing holes in West Hills, then no one is going to complain.
Eric whippet Brown
January 29th, 2010, 08:34 PM
Do we need to make an 18 hole course, lets make a 15 hole course maybe with a cpl par 4's to make 54 par, I think we have enough land on the peoples park side to do that. It is a long walk from one side to the other and don't know if it is worth the walk for a cpl holes.
Parks
January 30th, 2010, 12:27 AM
You would need nine par 4's to make a 15 hole course be par 54.
I think a walk or drive to the West Hills area is fine as long as its for good holes. Its honestly about 500 feet.
Think of it like this: you walk that far going from the teebox to your lie three times.
joeroyer
February 22nd, 2010, 12:34 AM
Quote:
I had a lot of fun, playing the event and the day before.
The #4 Tee needs to be moved. I fired a driver a little hard, and low, at #3, and it would've taken someone's toupee off, on #4, if it hadn't hit one of the trees at the back of the green, and I couldn't see them below the hill, from the #3 tee, so I never thought to yell FORE. When I got up there, they were chatting, eight feet below my fallen disc, oblivious to the near disaster.
I wish I would've taken notes, because there were one or two other tee/green problems. Oh, one is #7 or 8, which fairway parallel's a path, with a thick row of trees between them. Downside of that one is, the righty shot is giant helix over the trees and path, hoping to come back to the landing area, of which, the right side/path is completely blind from the tee. Quite dangerous to pedestrians. Safer to take the tee out in the open and throw across the path, with an open view of pedestrians and bikers, both directions.
I also pose a question to the Board. May the teesigns reflect a sponsor's donation, and logo, Of which could be purchased for the price of the hole? ($500?). Many local businesses and/or clubs, even individuals, may step up and finish buying us a course.
This message sponsored by Stimpi Ridge Disc Golf
Stimp
Hey Stimpi, I'd love to walk the layout this week and get some of those ideas put to use. Really wish I could have come out and seen how it played with 49 people on the course. Give me a call if you've got time for a round. Oh, and thanks again for sponsoring the fundraiser. Joe
Parks
February 22nd, 2010, 01:24 PM
Here's my take on the Joe/Kevin 18 hole layout.
Good stuff:
Seems beginner friendly and easy to navigate.
It uses the land well; you walk over most of the land in PP and has pins on obvious greens for the most part.
The course plays consistently and isn't lucky, outside of hole 5. You are generally rewarded for an accurate shot and punished for missing.
Hole 6 is a solid technical hole. There is a wider lane on the left where you need to shape your shot, and a tighter lane on the right where you can throw a simpler RHBH hyzer but you need more accuracy.
Hole 10 is a really good hole. The straight shot narrows as you get closer, rewarding good shots proportionally to how well they hit the line. There are also high hyzer routes that are viable, and they are punished for going too long (jail) or coming in too short (taller trees) so they aren't too easy.
Hole 11 is pretty good. There is a tight straight shot, a tighter righty hyzer, and a more open route over the top. I personally would move the pin to the right more to add a bit more challenge to the over the top lefty hyzer and to reward the tighter lines more to balance out the hole more. This would also lower the danger of crossing into 12's fairway.
Hole 12 is a nice, fair tunnel shot.
Hole 16 has some nice technical aspects to it. The more open lefty hyzer that has to go wide vs. the tighter righty hyzer that can take a short path to the pin adds a nice balance to the hole. I also like shooting out of the woods into the open for some reason.
Stuff that could use improvement:
Relatively long walk to hole 1.
Safety issues with hole 2/3/4. An errant drive on two could hit people on 3 or 4's teeboxes. 3's teebox is mostly protected by a tree, but a LHBH could fade right in there and clock them. Any shot wide enough could hit the people on 4, and they would never see it coming.
Hole 5 is poke and hopey in the current setup, and the pin is hard to see from the tee. I think there might be better lines through those woods.
Hole 7 can get pretty nasty and swampy in wet conditions. Not a game breaker, but something to be aware of.
Safety issues with holes 9/10. My group had a long wait here during the round on Saturday. This area was a big log jam due to even slightly errant shots landing in each other fairways. Someone on 10 yanked their drive right onto our green, and one person from our group on 9 almost hit people putting on 10. I think 9 could be moved to go more east/west along the path rather than north/south along the knoll. You would have to make it so that you could easily see other park users on the path, however.
Safety issues with holes 11/12. I think this may have been one of the issues that Stimpi was talking about with the RHBH helix, but I couldn't tell from his description. Its possible to cross into each other's fairways. This isn't a huge issue, but something to be aware of.
The pin location doesn't feel right on hole 14. You can be 15 feet from the basket on either side and not have a putt. Pushing the pin back 25 feet would make it a much better hole. This would make driving the pin straight riskier, and gives a safe approach from the safe drive down to the right in the basin.
Hole 18 doesn't feel like a very good hole to me. The hole just feels cramped, especially the tee. The tee would still be cramped even after being leveled out. It just screams thumberphobia. The hyzer lines feel too sharp for how short the hole is. There is a fun big RHFH hyzer route, but it just feels stupid throwing it with that big branch right in the way.
This layout doesn't really leave a lot of room for improvement or alternate tees with different difficulty, which will hurt its long-term use and viability as a tournament course.
Kevin said the vision for this layout is that it is supposed to be short, technical, and for beginners. The main problem is that its not really technical. A technical course (even a short Red course) should require a wide variety of shots. You should often need to either shape your line, hit a gap/tunnel, or both. Also, this course is severely lacking in risk/reward options or choices in general, though can be a hard issue to overcome with such a short course.
Here's my count of some things:
11 pure straight shots: 2, 3, 7, 8, 9, 10, 12, 13, 14, 15, 17
14 basically straight shots: Add holes 1, 5, 11
Line-shaping technical holes: 5, 6, 11, 16
Hitting a gap/tunnel technical holes: 5, 6, 10, 11, 12, 16, 18
Basically, this layout comes out to a bunch of straight shots, and 7 holes (5 of which are good in their current incarnation) that are actually technical. The course lacks variety in a lot of ways.
I think you guys could improve this layout in a lot of ways and make it a pretty good technical Red course. However, as I've laid out in another thread, there is a better way to plan a course at this park.
Timber
March 7th, 2010, 02:19 PM
Played it again yesterday and I do like the layout. With a few tweaks it can be a really nice short course.
As noted above, Holes 2-3-4 have some crowding/safety concerns, as does 13.
Fave holes: 4, 5, 8, 9, 10, 16, 17
Least favorite: 18
7 and 14 share the same problem with pin placement in that if you are just a little long (7) or a little wide (14) you have no putt. Otherwise they are good holes.
I love the way the character of the land changes from one hole to the next, deciduous trees to pine forest to open.
I wonder about turning 15 around to shoot downhill. It would make more sense to me in terms of the walk from 14's pin to 15's tee, and 15's pin to to 16's tee. But if it was turned around, would it be a safety concern with the path running behind the pin?
Anyway, good job guys. Even if nothing changes I will enjoy playing it a lot.
For purposes of discussion I made a map based on how I remember the course. Hopefully it's close.
General Scales
March 22nd, 2010, 02:50 PM
So played People's a couple of times now and I have some feedback.
Love the land use. Great emphasis on a little amount of area.
Love how quick this has all come together. Makes people stand up and notice that Disc Golfers care about their community and their sport as the same thing.
Now with that all said, I've got a question. Are all the bucket placements at the moment the final locations?
Is their any alternate pins laid out or is that even a possibility.
Final one, since this is supposed to be a 'family and beginner' friendly course, shouldn't the amount of tunnel shots be limited? It seemed to me that most of the holes require a decent snap and low shots. While it's fine for most of us that have played a decent amount, won't these harder shots force people back to Highbridge since most of those shots are open?
With all that said, I'm truly excited for the first time in months about the future of Disc Golf in Spokane. Bout time stuff started moving in the right direction for us plastic hukkin junkies.
joeroyer
April 6th, 2010, 03:35 AM
Hey everyone, I've been gone for a few weeks and wanted to check up on the course. What's happening with it, or are you guys all to busy practicing to empress Feldberg? Keep me, and eveyone else informed, the time change is a MF. Joe
Yoduh
April 12th, 2010, 04:01 PM
The course is pretty good as far as how many walking paths trail in and out of the park. I see a long pin on 7, a long on 8, 3, 18, 15 and especially on 14. Some of the tees could be moved back or added to provide a different angle to the pins. The shots that could go to far on 2 could easily be deflected with a 10 foot piece of netting. As far as 4 being dangerous it would only be to walkers and I think they can be easily seen. Hole 5 is a little poke and hopish but the lefty hyzer line should open up and the more it is played the easier it will get. I have played courses like this in many big cities and they are the kind of courses that are important to help growing the game and to getting an upshot game dialed.
Shooting downhill on 15 seems cool but it doesn't seem very safe. It also seems like it would be an easy thumber hole. The course is beginner in distance wise but it requires quite a bit of accuracy which is good. I really like hole 12 and 13 alot. Looks like 12 will be a thumber soon because branches are getting snapped at a regular rate by Thumberholics. Props to Kevin on his fight to keep putting the course back together on a daily basis.
Timber
April 16th, 2010, 09:09 PM
Yep, thanks Kevin :trophy:
I do feel 13's pin should be moved west a little bit. The path along the right side is mostly blind from the tee and walkers are right in the danger zone for the righty hyzer.
SeanT00
May 4th, 2010, 09:24 PM
I play People's Park about once a week since the crowds are still hanging at High Bridge and Downriver, and so far I love it. It definitely plays shorter, but it is still quite technical and requires more accuracy over power. I am very curious about hole sponsorships. While I may not be able to sponsor an entire hole, my friends and I would definitely be willing to contribute to the cost of a basket. My favorite holes on the course are some of the tighter ones that require the technical shots. Hole 4 is my favorite open shot and I hope that it won't get moved. Hole 7 setup now is quite nice, but the path right down the middle can interfere if someone is walking through, but I'm willing to deal with that for the shot. Hole 13 basket could be moved, and my disc has landed right in the middle of the path to the right, but I like the pad position as it makes for a very nice possible RHBH hyzer shot over the trees. I disagree with the naysayer's on Hole 14 and think the basket should stay. It requires an accurate second shot to get a good look for par. Leave Hole 15 up top and throw from down below I say! That's a fun shot uphill with a tight approach. 16 sucks and is my nemesis so far. 17's fun. Hole 18 may be a little tight, but I have had good success with a RHBH shot thrown basically down the road while allowing it to cut back right towards the basket. That is all. Still curious about hole donations to get permanent baskets in there!
Parks
May 6th, 2010, 11:05 PM
Timber, where did you get that shot of the People's Park area?
I like it a lot better than the Google Earth one that I've been using.
Parks
May 6th, 2010, 11:10 PM
Timber, where did you get that shot of the People's Park area?
I like it a lot better than the Google Earth one that I've been using. It has a lot less shadows, and I think the coloring is better for a course map.
Timber
May 6th, 2010, 11:40 PM
Timber, where did you get that shot of the People's Park area?
I like it a lot better than the Google Earth one that I've been using. It has a lot less shadows, and I think the coloring is better for a course map.
Thanks. I cut and pasted screen shots from Bing Maps birdseye view.
http://www.bing.com/maps/ (http://www.bing.com/maps/)
It took an hour or so to assemble and it's still not perfect. There is a bust in the registration because the birdseye camera angle shifts as you move across the site. You can see the break above the pin for Hole 7.
Parks
May 6th, 2010, 11:44 PM
Any way you can post the map without any lines on it here?
That way anyone (more likely, just myself) can use it to draw up course proposals.
Parks
May 6th, 2010, 11:46 PM
Attached is my map of the current layout.
The West Hills area includes Red tees now.
Timber
May 7th, 2010, 12:05 AM
Any way you can post the map without any lines on it here?
That way anyone (more likely, just myself) can use it to draw up course proposals.
Ask and ye shall receive :D
SeanT00
May 8th, 2010, 08:20 PM
So I played through the new People's Park layout today at the fundraiser. While I did enjoy playing new holes today, I still rather enjoyed the older and shorter layout better. I originally believed the purpose of the People's Park course to be a more beginner friendly course where amateur's can build up the experience they need to keep up on longer courses like High Bridge and Downriver. So what happened?
The new layout did not do much to address the issues mentioned in earlier posts. In fact, I think there were more blind spots and issues with the new layout in terms of friendliness to non-player park users. It seemed to me that this layout could much more easily result in injury to people that you can't see. At least when it was short, you could see the entire hole and the vicinity around the bucket to be watchful for others.
My other gripe is with the West Plains 5. The walk is long and forces disc golfers to contend with motorists driving around blind corners. It just isn't the safest way to do things considering that the holes there are all short anyway (exception 17).
I believe the first layout offers a great experience for newer players in that the holes are short but also technically challenging. I think it forces players (beginner and intermediate) to tighten up their shots and focus on control rather than power. I demand that the first course come back!!
On another note, I would like to hear an update on the fundraising for baskets at People's. I would love to see baskets in the near future and wouldn't mind helping with fundraising efforts if this would speed the process along.
Travis
May 8th, 2010, 10:56 PM
Didn't really play the old layout so don't have much to say about changes. I had no major problem with the first 13 besides my own bad playing.
The five across the river don't work though. Too far a walk on unforgiving pavement that will be hot as balls during the summer. There is a safety concern with walking on the road too. No of us want to read the story of some one getting hit by a car. People could drive to the last five, but there doesn't seem to be enough parking. Also who wants to drive for five more holes.
I do like the effort the SDGA has put into Peoples Park. You guys are really trying to grow disc golf in the area. Thanks.
kitawolf
May 10th, 2010, 01:27 PM
I played the new course layout on Saturday and I have to agree with SeanT00. I liked the shorter layout and did not like having to crossover to the other holes across the creek. Perhaps I would grow to like the layout the more I played it, but the first time was not as fun as the old layout.
Sky Pilot
May 10th, 2010, 04:50 PM
Hey thanks Lyle for setting up the course and running the benifit. I heard that it raised over $200.00. That's cool!
Sky Pilot
President
SDGA
:angel:
Timber
May 10th, 2010, 07:40 PM
Yes, thanks Lyle for the effort that went into this. Kudos to you! I know a lot of work went into presenting this new option to us.
That said, however, I have to agree with the previous posters. The first layout - even in its infancy - was already my favorite Spokane course. The new one I found to be not as fun, less beginner-friendly and more dangerous. Some of the individual holes are good, but the overall layout doesn't flow as well with the park trails and other features. There were more than a few holes where I was reluctant to throw because I didn't know if there were people in harm's way or not. I felt the old layout filled a real need in the Spokane area course options; the new one, not so much. If it's a vote, I'm for the original or a slightly tweaked version of it.
Parks
May 10th, 2010, 09:06 PM
Hey thanks Lyle for setting up the course and running the benifit. I heard that it raised over $200.00. That's cool!
I set up the course, but I ended up playing and didn't run shit.
That was all Bob. I suck at running anything bigger than a weekly.
Thanks, Bob!
Parks
May 10th, 2010, 09:08 PM
That said, however, I have to agree with the previous posters. The first layout - even in its infancy - was already my favorite Spokane course. The new one I found to be not as fun, less beginner-friendly and more dangerous. Some of the individual holes are good, but the overall layout doesn't flow as well with the park trails and other features. There were more than a few holes where I was reluctant to throw because I didn't know if there were people in harm's way or not. I felt the old layout filled a real need in the Spokane area course options; the new one, not so much. If it's a vote, I'm for the original or a slightly tweaked version of it.
Yup, right now there's no vote. My course isn't even an option. Right now, Kevin's old layout with some minor tweaks is the only option for the permanent plan.
I'm glad I got to set up it and see how it plays, though. That's what the buckets are for :D
I'd still like to see others bring in ideas for something that can be both family and beginner friendly and still challenging enough for experienced players that we can use it for tournaments.
Burge
June 6th, 2010, 11:58 AM
I finally played the Peoples Park course yesterday and I've got some feedback:
First and foremost, super kudos to all that have worked so hard to get this course up and running. This town could use three more courses, but one is a good start.:wink2:
Second, I have to make note of the fact that all three courses, (Highbridge, Downriver and now, Peoples Park) reside atop historic areas. Downriver used to be a hotel/resort, Highbridge and Peoples Park were both railroad era boomtown neighborhoods filled with the laborers that built the two massive trestles that used to loom overhead. More importatnly, long before those concrete stanchions were dropped in the water, this little peninsula was a tribal fishing village for many generations. Many of the paths through the park have been walked on for centuries. Bearing that in mind, there should be the utmost care taken to keep this course tidy and well-respected.
On to the course... Love it. Not a lot of long holes, but lots of really technical shots. Great course to get beginners some good experience and make the big arms show they still know how be accurate. I'd say there is still some safety issues on 2, 3, and 4, but if people are careful, and a little brush is cleared out, it could work.
What I really wanted was a bigger map, so I made a new one...
checkit...
I cut and pasted this map from bing in about 5 minutes and drew what seemed to be the current course--Kevin's setup with 15 going uphill instead of down--or as best as I could determine with the map I printed from the thread and the fact that the buckets on 2, 5. 14, 15 ,17 and 18 were missing, so my lines may be a bit off on some holes. (I've attached a blank version for those who want to mock up their own) There was also no surveyor's tape anywhere. You can see the detail of the park better at this angle and I eliminated the west bank from the picture (since it seems to be ruled out due to numerous logistic and safety reasons) so as to make the map slightly larger.
Use it, fix it, or make your own...it's all good.
kitawolf
June 7th, 2010, 06:23 AM
Great Map! Thanks!
Uhlman
June 7th, 2010, 08:14 AM
I have a question about the targets at people’s park. I have gleaned from the posts that they are upside-down buckets on some sort of stand. I am setting up a temporary course for a local (to me) camp and I think this would work well for this. I was wondering if you guys had a picture of the target or could send me plans.
Burge
June 15th, 2010, 08:50 PM
Played PP again this morning. Only 7 was missing today:slapface:.
Where do these nutjobs put the targets after they steal them? I looked in the bushes/woods/creek...where the eff is it? Ridiculous...
Yoduh
June 15th, 2010, 11:16 PM
They like to break them and hide them or throw them in the river.. Curious to see what steps they take when we put baskets in? Hopefully we get some BOMB proof baskets.. Not sure about our rubber mats.. don't seem very safe to put in
Gordy #21004
June 17th, 2010, 12:19 AM
Played PP again this morning. Only 7 was missing today:slapface:.
Where do these nutjobs put the targets after they steal them? I looked in the bushes/woods/creek...where the eff is it? Ridiculous...
Kevin is like Jay Leno in a Doritos ad; 'We'll make more':shooting:
Burge
June 17th, 2010, 02:57 PM
A friend of mine from Bellevue was in town today and we played Peoples this morning (yes, in the rain--which wasn't so bad...but the long wet grass was brutal), and yes, there was another bucket missing from 17. We made a search of the area and didn't see it...
...fargin iceholes:headbang:
BTW: he thought the course was pretty awesome and can't wait to come back when there's baskets.:rockon:
SeanT00
June 30th, 2010, 03:57 PM
Howdy again! Have we heard any news from the Parks Department regarding the People's Park course? It's been a little over a month now and I'm excited to hear what the word is. I can't imagine why it takes the damn bureaucrats so long to make a decision that to me seems so simple.
Sky Pilot
June 30th, 2010, 04:09 PM
Sean,
I met with our Park Department contact the other day and he said "There is no update on People's Park.
Sorry,
Sky Pilot
SDGA President
:angel:
PS - Are you the same Sean that painted the benches?
SeanT00
June 30th, 2010, 04:45 PM
Nope, not me. But I have considered carrying a can of brown paint around with me to cover up the NORTE 4 markings.
Timber
June 30th, 2010, 08:30 PM
Speaking of paint...to whoever painted the big green "16" on the trunk of the ponderosa pine next to Hole 16's tee, don't do that. :nono: That's exactly the sort of thing enemies of PPDGC can use to convince the City not to approve the course.
Stimpi
July 1st, 2010, 12:07 AM
Speaking of paint...to whoever painted the big green "16" on the trunk of the ponderosa pine next to Hole 16's tee, don't do that. :nono: That's exactly the sort of thing enemies of PPDGC can use to convince the City not to approve the course.
cover it with the brown paint.
Burge
July 30th, 2010, 04:34 PM
It's been a month since the last pester (although, not by me) and I'm sure others are curious...
Is there any change in the status of PPDGC? As in, to dig or not to dig. [I know, I know..."If there was, it would be posted by now."]
I've been playing the course and liking it more and more (there's even been seemingly less FN around with the buckets). I would not only love to see real baskets and teepads, I would also love to show up and lend a hand with the installation. Plus, I think once we got in there and leveled out a teepad and put in a real basket on #7, the 'tent campers' will get the clue to MOVE OUT!!:pullhair:
...sorry
Sky Pilot
July 30th, 2010, 11:43 PM
Howdy again! Have we heard any news from the Parks Department regarding the People's Park course? It's been a little over a month now and I'm excited to hear what the word is. I can't imagine why it takes the damn bureaucrats so long to make a decision that to me seems so simple.
Everyone's wondering...
I recently had a meeting with our Park Department contact and asked him if there was any news - as in can we move forward with the project. He merely said, "No."
At our last meeting at the Peaceful Valley Community Center we were told that they would be applying for a permit to dig in the federally protected acreage that we know as People's Park. He indicated that this process will probably take a long time. They also know that we've been considering ways around digging...I hope that is a decision about this proposed course soon. I'll be gently lobbying for progress so that we can move ahead with it.
I'll pass on anything that I hear.
Sky Pilot
Sign Planter
:angel:
Burge
July 31st, 2010, 05:51 PM
ways around digging...
:chinscratch:ways? As in, more than one? And what, pray tell, would that look like? Real baskets? On..concrete blocks?...steel plates?...trained elephants?
Sky Pilot
July 31st, 2010, 10:17 PM
:chinscratch:ways? As in, more than one? And what, pray tell, would that look like? Real baskets? On..concrete blocks?...steel plates?...trained elephants?
whatever works
Burge
August 2nd, 2010, 02:41 PM
whatever works
So.....definitely, trained elephants.;)
Sky Pilot
August 2nd, 2010, 07:12 PM
So.....definitely, trained elephants.;)
Can you arrange it?
Burge
August 2nd, 2010, 07:20 PM
Can you arrange it?
Oh wait...that wouldn't work because all the mice/gophers/prairie dogs/ marmits would scare the elephants away. :eek:
Hey, I said trained elephants...not well-trained elephants.:biggrin2:
Timber
August 6th, 2010, 08:32 PM
So...is anyone actually playing PP? My last ten rounds or so I have not seen a single other golfer down there.
Burge
August 7th, 2010, 09:03 AM
So...is anyone actually playing PP? My last ten rounds or so I have not seen a single other golfer down there.
No doubt. I've been usually going early in the morning, so I usually don't expect to see any one then, but the few times I have gone later in the day, it still seems like a ghost town. I think once parks-n-rec stop dragging their feet and give the club the word to dig or not, so we can get real baskets up in this joint! (Hey, to whomever may be waiting to put together work parties, when it's go time, I'll be there. I've got a really nice post-hole digger, a mattock and a pinch iron/tamp rod if any of those are needed.)
As the summer marches on, and the powers that be continue to stagnate the project, it makes me wonder if maybe efforts would have been better spent at Sekani. But one can never predict how the wheels of bureaucracy may turn. Of course, it would stand to reason that getting PPDGC up and running is the greater benefit to the community and will do more to grow the sport in Spokane, but now the summer is waining and it is beginning to look like neither will be closer to being fleshed out, much less finished.:(
Sky Pilot
August 7th, 2010, 11:37 PM
I was down at Highbridge and J. Shreck and I did some important work. Check it out next time you're down there.
Tomorrow evening at 6:30PM J. and I plan to meet to install and paint some of the new Tee Box signs that Gordy made.
Join us if you would like to work.
Sky Pilot
Bench Mover
:angel:
Burge
August 8th, 2010, 02:42 PM
I was down at Highbridge and J. Shreck and I did some important work. Check it out next time you're down there.
Tomorrow evening at 6:30PM J. and I plan to meet to install and paint some of the new Tee Box signs that Gordy made.
Join us if you would like to work.
Sky Pilot
Bench Mover
:angel:
Sorry this is post-activity, and thanks for the invite, but I wasn't available because I just got back from taking the wife and kids camping up at Lake Ellen over the weekend.
Still up for working on PP (when the time comes--and Sekani for that matter), but I should be on the email list by now (right, Bob?:wink2:) and will keep my eyes open for work party announcements, or PM me--but bear in mind, as I mentioned before, I do have a family (and full-time school) that demand a lot of my time. Still, I will do my best to be there and help out. Our courses will only look as good as the energy and effort that are put into them.:)
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